本篇内容介绍了“怎么用C++实现简易的狼人杀游戏”的有关知识,在实际案例的操作过程中,不少人都会遇到这样的困境,接下来就让小编带领大家学习一下如何处理这些情况吧!希望大家仔细阅读,能够学有所成!
以下是一个基本的狼人杀游戏的C++实现,其中包含游戏角色、游戏流程和基本的逻辑。你可以根据需要添加更多的功能和细节。
#include <iostream>
#include <algorithm>
#include <vector>
#include <string>
#include <cstdlib>
#include <ctime>
using namespace std;
// 玩家结构体
struct Player {
string name;
bool is_wolf;
bool is_alive;
bool is_voted;
Player(string n, bool w) {
name = n;
is_wolf = w;
is_alive = true;
is_voted = false;
}
};
// 游戏类
class Game {
private:
vector<Player> players;
int num_wolves;
int num_villagers;
public:
Game(int num_players) {
num_wolves = num_players / 3;
num_villagers = num_players - num_wolves;
// 添加狼人和村民
for (int i = 0; i < num_wolves; i++) {
players.push_back(Player("狼人" + to_string(i + 1), true));
}
for (int i = 0; i < num_villagers; i++) {
players.push_back(Player("村民" + to_string(i + 1), false));
}
// 打乱玩家顺序
srand(time(NULL));
random_shuffle(players.begin(), players.end());
}
void start_game() {
while (num_wolves > 0 && num_wolves < num_villagers) {
// 显示存活的玩家
cout << "当前存活玩家:" << endl;
for (int i = 0; i < players.size(); i++) {
if (players[i].is_alive) {
cout << players[i].name << endl;
}
}
// 狼人讨论并投票
cout << "狼人请开始讨论并投票杀人:" << endl;
for (int i = 0; i < players.size(); i++) {
if (players[i].is_alive && players[i].is_wolf) {
int vote = rand() % players.size();
while (players[vote].is_wolf || !players[vote].is_alive) {
vote = rand() % players.size();
}
players[vote].is_alive = false;
cout << "狼人投票杀死了 " << players[vote].name << endl;
num_villagers--;
}
}
// 显示存活的玩家
cout << "当前存活玩家:" << endl;
for (int i = 0; i < players.size(); i++) {
if (players[i].is_alive) {
cout << players[i].name << endl;
}
}
// 村民讨论并投票
cout << "村民请开始讨论并投票杀人:" << endl;
for (int i = 0; i < players.size(); i++) {
if (players[i].is_alive && !players[i].is_wolf) {
int vote;
do {
cout << players[i].name << " 请投票杀死一个玩家:";
cin >> vote;
vote--;
} while (vote < 0 || vote >= players.size() || !players[vote].is_alive || players[vote].is_voted);
players[vote].is_voted = true;
cout << players[i].name << " 投票杀死了 " << players[vote].name << endl;
if (players[vote].is_wolf) {
num_wolves--;
}
else {
num_villagers--;
}
}
}
// 处理投票结果
int max_votes = 0;
vector<int> vote_counts(players.size(), 0);
for (int i = 0; i < players.size(); i++) {
if (players[i].is_alive && !players[i].is_wolf) {
vote_counts[i]++;
}
}
for (int i = 0; i < players.size(); i++) {
if (players[i].is_alive && !players[i].is_wolf) {
int vote;
do {
vote = rand() % players.size();
} while (!players[vote].is_alive || players[vote].is_wolf);
vote_counts[vote]++;
if (vote_counts[vote] > max_votes) {
max_votes = vote_counts[vote];
}
}
}
vector<int> candidates;
for (int i = 0; i < players.size(); i++) {
if (vote_counts[i] == max_votes) {
candidates.push_back(i);
}
}
if (candidates.size() == 1) {
cout << players[candidates[0]].name << " 被投票出局。" << endl;
players[candidates[0]].is_alive = false;
if (players[candidates[0]].is_wolf) {
num_wolves--;
}
else {
num_villagers--;
}
}
else {
cout << "平票,无人出局。" << endl;
}
// 重置投票状态
for (int i = 0; i < players.size(); i++) {
if (players[i].is_alive) {
players[i].is_voted = false;
}
}
}
// 游戏结束
if (num_wolves == 0) {
cout << "村民获胜!" << endl;
}
else {
cout << "狼人获胜!" << endl;
}
}
};
int main()
{
int num_players;
cout << "请输入玩家人数:";
cin >> num_players;
Game game(num_players);
game.start_game();
return 0;
}
这个示例代码实现了一个基本的狼人杀游戏。它的规则如下:
每局游戏有一定数量的狼人和村民。
游戏开始时,所有玩家随机排列。
在每个白天里,狼人和村民轮流讨论并投票杀人。
在每个夜晚里,狼人讨论并投票杀人。
玩家被杀后出局,游戏直到所有狼人或村民都被淘汰才结束。
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