HTML5之canvas-2圆 椭圆

寻技术 Html/CSS 2023年07月26日 84

Context.beginPath();

Context.arc(x,y,radius,startAngle,endAngle,anticlockwise);(for循环圆心、半径)

Context.closePath();

Context.fillStyle=’rgba(255,0,0,0.25)’

Context.fill()

ellipse(x,y,radiusX,radiusY,rotation,startAngle,endAngle,anticlockwise)

<head>
        <meta charset="UTF-8">
        <title>圆-椭圆</title>
        <meta name="viewport" content="width=device-width,initial-scale=1,minimum-scale=1,maximum-scale=1,user-scalable=no" />

    </head>

    <body>
        <canvas id="canvas" width="500" height="500"></canvas>
        <script type="text/javascript">
            var oCanvas = document.getElementById("canvas");
            var context = oCanvas.getContext("2d");

            context.fillStyle = "#ededed";
            context.fillRect(, , , );

            //画圆第一个
            context.beginPath(); //开始圆
            context.arc(, , , ,  * Math.PI, true); //50半径,Math.PI圆的π,true顺时针
            context.closePath(); // 关闭圆,然后回到起点
            context.fillStyle = "rgba(255,0,0,0.5)"; //颜色,0.5透明度
            context.fill(); //填充这个圆

            for(var i = ; i < ; i++) {
                context.beginPath(); //开始圆
                context.arc(i*, i*, i*, ,  * Math.PI, true); //50半径,Math.PI圆的π,true顺时针
                context.closePath(); // 关闭圆,然后回到起点
                context.fillStyle = "rgba(255,0,0,0.5)"; //颜色
                context.fill(); //填充这个圆
            }
            
            //椭圆
            context.beginPath();
            context.ellipse(, , , , 0.5, , *Math.PI, true);//radiusX:x方向上半径,radiusY:x方向上半径,0.5:rotation:旋转角度
            context.closePath();
            context.fillStyle = "#06e";
            context.fill();
        </script>

    </body>

</html>

 

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